gathering of the clans~
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a highlander tournament...
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game regulations
- if our total turnout for this event is six to nine teams, then each team
will get to play six games. the top three teams will advance to the championship
round, where they will play for the gotc trophy.
- all games will be 30 minutes in length, except for the championship round,
which will be 60 minutes in length.
- the game set for the tournament will be the same for all games: 16 lives,
unlimited shots, and 10-second downtime.
tournament ranking:
- 3 ranking points will be awarded to the team with the most lives left at
the end of each game. if there is a tie for lives left, the team with the
most tags wins.
- 1 ranking point will be awarded to each surviving team for each team eliminated.
(i.e. if there is one team remaining at the end of the game, it will receive
2 points. two teams remaining at the end of the game will receive 1 point
each.
- 1 ranking point will be awarded to the team with the highest score.
- in determining the teams advancing to the championship round, if there is
a tie in ranking points, it will be resolved by the highest total lives left
after all the preliminary rounds.
- if there is a tie in the championship round, there will be a 15-minute reality
game to break the tie. game set is 3 lives, 100 shots, and 10-second downtime.
last team standing wins.
"this
tournament is so cool every year because its a change. no nac rules. highlander
baby, and only that. 3-teams, 16 lives, complete black-out. ya those federal
way blokes are pack-grabbers and take awhile to get used to but they are nice
guys and fun to hang with. the only reason calgary makes the "28 in 48" hour
round trip is because this tournament is always so fun and refreshing. its not
pure skill that wins it, it's pure brains. if this wasn't the case then we would
blow out federal way every year. i'll tell ya, federal way has some sneaky ass
playa's and there maze is phat 4 highlanders."
*hot carl* (calgary)
02/05/2004 20:33